Name:
Jacky Song
I am currently a PhD student researching large language models. In my free time, I enjoy making games, art, and animations. Below are representative projects.

Empathy in Point Cloud
ResearchCross-disciplinary ArtsEngine FEAST project exploring spatial storytelling and interactive media. My role: XR prototyping and pipeline.
AirPlay
Assistive TechInclusive, adaptive mixed-reality sports/rehab platform. Contributions in accessible XR prototyping and gameplay systems.
VR Game
Unreal EngineUnreal Engine project using C++ and Blueprints. Focused on event handling, class inheritance, and actor components. Tools: Git, Rider.

AR Game
UnityUnity AR project with event handling, file loading/parsing, Mapbox, AR simulation, reinforcement learning, and custom shaders.

Forrest VR
Unreal EngineLarge-scale Unreal project focusing on world partition, terrain tools, and advanced C++ techniques. Tools: Git, Rider.

Subtension
PCOutfit, crew, and command a submarine in a real-time strategy epic inspired by FTL. Student project spanning two semesters.

Twin Blades' Vengeance
PCTwo-player 2.5D side-scroller beat-em-up inspired by TMNT and Streets of Rage. Build, brawl, and co-op across Argent City.

Bloom: Roots of Renewal
PCExpansion to Bloom: Tome of Power. Quake-inspired retro FPS with new areas, weapons, and enemies.

Game Jam – Entry 1
Game JamPrototype built during a game jam. Topic: gamejam work.

Game Jam – Entry 2
Game JamPrototype built during a game jam. Topic: gamejam work.

Game Jam – Entry 3
Game JamPrototype built during a game jam. Topic: gamejam work.

3D Modeling
PDFPDF document for 3D Modeling.
3D Modeling
PDFPDF document for 3D Modeling.
3D Modeling
PDFPDF document for 3D Modeling.
Action Game Prototype
PrototypeGameplay prototype showcasing combat and movement. Video hosted on Bilibili.
