AirPlay

Overview

Contributed to accessible XR prototyping and gameplay systems for an inclusive, adaptive sports/rehabilitation platform. Focus on calibration, interaction accessibility, and low-latency visuals.

Skills Used in This Project

  • Domain: Assistive technology, inclusive play
  • Role: XR prototyping, gameplay systems
  • Stack: Unity, AR/VR devices
  • Link: See product site for details
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