Bloom: Roots of Renewal2021
Overview
A 20-person team at WolverineSoft Studio expanded on the original Bloom, drawing inspiration from Bethesda's Quake and the broader boomer-shooter genre.
Development ran from Sep–Dec 2021, adding new weapons, areas, enemies, and polish while serving as an educational case study.
Skills Used in This Project
- Genre: Retro FPS, expansion content
- Role: Art / Programming (team contributions)
- Engine: Unity (typical for studio projects)
- Platforms: Windows, macOS