Bloom: Roots of Renewal2021

Overview

A 20-person team at WolverineSoft Studio expanded on the original Bloom, drawing inspiration from Bethesda's Quake and the broader boomer-shooter genre.

Development ran from Sep–Dec 2021, adding new weapons, areas, enemies, and polish while serving as an educational case study.

Skills Used in This Project

  • Genre: Retro FPS, expansion content
  • Role: Art / Programming (team contributions)
  • Engine: Unity (typical for studio projects)
  • Platforms: Windows, macOS
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