Twin Blades' Vengeance2022
Overview
Built by a 25-person team at WolverineSoft Studio (Jan–Apr 2022), this educational case study channels the feel of arcade beat-em-ups.
Fight across Argent City solo or with a friend, combining precise combat, co-op dynamics, and stylish visuals.
Skills Used in This Project
- Genre: 2.5D side-scroller, beat-em-up
- Role: Programming / Art (team contributions)
- Engine: Unity (typical for studio projects)
- Platforms: Windows, macOS