Twin Blades' Vengeance2022

Overview

Built by a 25-person team at WolverineSoft Studio (Jan–Apr 2022), this educational case study channels the feel of arcade beat-em-ups.

Fight across Argent City solo or with a friend, combining precise combat, co-op dynamics, and stylish visuals.

Skills Used in This Project

  • Genre: 2.5D side-scroller, beat-em-up
  • Role: Programming / Art (team contributions)
  • Engine: Unity (typical for studio projects)
  • Platforms: Windows, macOS
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